|  |  | Kirk Andrews wrote:
> I'm working on a scene that will (hopefully) feature numerous small
> waterfalls.  I'm hoping to come up with something that doesn't require
> complicated media settings and 3 days to render, but I haven't come as far
> as I would like. Perhaps someone will have some suggestions?
I heard that for some scenes in the new Star Wars movies, where you see 
some waterfalls in the distance (from some fly-by shots on Naboo, I 
think), not unlike the scene on the left in your post, what the special 
effects people did was to pour salt to simulate the waterfalls instead 
of doing it with CGI. So you could try to use something white and opaque 
instead of trying to get a transparent, refractive, etc, water texture.
/martin
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